[00:01:27] <thebolt|zzz> a 10 second look says it looks good.. but i need to think more before comming with any final conclusion :)
[00:23:21] <iceeey> heh, good night
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[16:59:20] <thebolt> hi iceeey
[16:59:32] <iceeey> hi
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[21:37:06] <iceeey> hey
[21:37:20] <thebolt> hey iceeey
[21:38:13] <iceeey> i was thinking of a way to do simple scripting for designers, like so:
[21:38:15] <iceeey> class TalkingDoor(Door, Talkable):
[21:38:15] <iceeey> talk.onTalkTo = SimpleHandler({{TalkCondition("Open, Sesame")}: self.doOpen}, {{TalkCondition("Close, Sesame")}: self.doClose})
[21:39:46] <thebolt> hm, sounds more complicated :P
[21:40:21] <iceeey> no, it just looks complicated :)
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[23:01:48] <iceeey> I'll never be happy with this entity system :)
[23:02:09] <thebolt> hehe :)