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[10:25:18] <CyaNox> hey thebolt
[13:23:30] <JohnTitor> SVN--> thebolt commited r562 to peragro_src with log message: - Marten fixed the build system to:, - Properly work with staged boost build, - Properly work with CS python check instead of AX_PYTHON in combination with Boost::Python, - Generate correct MSVC files (+5272, -84).
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[19:16:16] <sueastside> CyaNox: what did you change on your server for it to allow my connection (regarding that no reverse dns stuff)?
[19:19:21] <CyaNox> sueastside: you mean ftp?
[19:20:24] <sueastside> yes
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[19:21:44] <sueastside> or any other changes you made, cant connect to the precursors svn (using the svn:// protocol) , and its mostly because of the dns aswell :s
[19:22:33] <CyaNox> well thats the only thing I changed when you had problems
[19:22:50] <CyaNox> basicly your isp should setup a correct reverse dns for your ip address.
[19:23:15] <CyaNox> you can complain to your isp that you can't use a lot of services due to this thing.
[19:23:46] <sueastside> yeah send them a message, no response so far, and its been how long now since it didnt work? service sucks ass
[19:24:17] <CyaNox> well so long that I completely rebuild my server from scratch in the limited time I have.
[19:24:40] <CyaNox> and fixing such a reverse dns entry is like 1 minute work.
[19:27:15] <sueastside> sure but they have to look at your message first, lazy people :/
[19:27:49] <CyaNox> Well if I had access to their dns server I could do it for them
[19:27:53] <sueastside> hmm gonna spam them, untill either they listen or block me...
[19:28:03] <CyaNox> good idea
[19:28:22] <CyaNox> I have a shell script for mass mailing to one address ... wanna habe?
[19:29:39] <sueastside> thats a bit too massive for a first try :)
[19:30:47] <CyaNox> and your connection might die ... :p
[19:31:00] <CyaNox> its rather heavy and build for a 100Mbps network.
[19:31:34] <CyaNox> I got the chance to test a new mail server setup ... I got it dead ... :p
[19:31:41] <sueastside> :D
[19:32:17] <CyaNox> so now they are afraid to ask me to test something ... :p
[19:33:04] <CyaNox> gtg ... UT
[19:34:11] <sueastside> ut 1?
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[22:45:33] <iceeey> hi
[22:45:39] <thebolt> hi iceeey
[22:45:49] <CyaNox> sueastside: yes ut 1
[22:46:26] <sueastside> instagib?
[22:46:37] <CyaNox> no ctf
[22:47:08] <CyaNox> whats your fav weapon?
[22:48:23] <thebolt> last time i checked ctf and instagib wasn't mutually exclusive ;)
[22:48:34] <sueastside> instagib, then flak cannon then linkgun
[22:48:44] <CyaNox> thats why I sayd no ... followed by ctf
[22:49:34] * iceeey attempts to build newentity branch
[22:49:35] <CyaNox> I like that flak cannon, then ... hhhmm railgun prolly
[22:49:46] <iceeey> hey, it builds :)
[22:50:29] <sueastside> CyaNox: railgun? thats HL :)
[22:50:49] <CyaNox> thats quake actually ... :p
[22:50:59] <CyaNox> I meant the machine gun thingy
[22:51:06] <sueastside> minigun
[22:51:40] <sueastside> or Schultz-Metzger T23-A if you want to get technical :)
[22:51:58] <CyaNox> and ofcourse the double hand rifle or whatever its called ...
[22:51:59] <thebolt> iceeey: i spent _many_ hours to make sure it does ;)
[22:52:16] <CyaNox> actually they are all fun
[22:52:17] <sueastside> AR770 5.5mm
[22:52:23] <sueastside> :D
[22:52:44] <iceeey> thebolt, you know why gcc still warns about no newline at end of file? seems like some ancient warning that no one bothered removing
[22:53:38] <thebolt> iceeey: i think it is one of those things that is ambigious in the standard
[22:54:23] <sueastside> nothing beats telefragging on unexpected moments though :)
[22:54:33] <iceeey> ah, great
[22:59:02] <iceeey> silly standards
[23:01:32] <iceeey> so Blah! printed twice is the correct output of pythontest?
[23:02:54] <thebolt> iceeey: atm yes
[23:03:17] <thebolt> i'm currently working on that part to make it do what it should, not that test ;)
[23:04:39] <iceeey> okay
[23:07:34] <iceeey> what's the next step?
[23:07:51] <iceeey> anything you'd like me to work on?
[23:08:16] <thebolt> well, i thought about that earlier
[23:08:23] <thebolt> i'm going to work on the python stuff for a while i think
[23:08:39] <thebolt> getting it up so it can compile scripts, give you "behaviour functions" that can be called etc
[23:09:01] <thebolt> maybe you should look at the entitymanager keeping track of things, handling instancing of entityinstances etc?
[23:12:24] <iceeey> okay
[23:24:40] <thebolt> or of course if you want to wok on some specific part?
[23:25:56] * thebolt is open to suggestions
[23:26:55] <iceeey> well i'm still concerned that we don't have a single example of an entity
[23:28:02] <thebolt> hm?
[23:28:11] <iceeey> how to write a door entity
[23:32:20] <thebolt> well, maybe we should come up with that then?
[23:32:44] <iceeey> that's what i intend to do :)
[23:34:01] <thebolt> okay :)
[23:34:11] <thebolt> feel free to poke me so that we agree on how to do things ;)
[23:34:23] <iceeey> one thing i thought of is that we perhaps don't need to specify particular properties as being server_private or client_private, but make the entire component server/client private
[23:35:02] <thebolt> well, how aobut properties defined on say entitytemplate level?
[23:35:12] <iceeey> what are those properties used for?
[23:36:49] <thebolt> well, say you have a monster
[23:36:55] <thebolt> and the AI is implemented as a behaviour scrit
[23:37:18] <thebolt> the entity template monster defines a number of properties which the behaviour use to tweak the AI algorithm
[23:38:56] <iceeey> actually i should probably shutup before i see what i need for the door entity
[23:49:59] <iceeey> okay, i got a prototype
[23:50:52] <iceeey> http://rafb.net/p/bH3lwr61.html
[23:52:52] <iceeey> issue being that client needs to have some different logic if the door is opened while it is closing and vice-versa
[23:53:15] <iceeey> and i forgot to define the duration constant, which could go in the template