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[08:36:44] <vknecht> hi guys
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[09:31:05] <renaud> Hi
[16:38:01] <vknecht> bbl
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[17:48:06] <scd> hi all
[17:48:17] <vknecht> hello scd, kung
[17:48:35] <scd> vknecht, some questions ok?
[17:49:23] <vknecht> scd, just ask :)
[17:50:35] <scd> ty :P the track is same entity like the other pieces of the "map" ? and what about loops?
[17:51:30] <vknecht> loops are not really supported, ship won't behave as expected
[17:53:12] <vknecht> about track lane, can you precise your question ?
[17:54:33] <kung> hi vknecht hi scd
[17:54:45] <scd> hm maybe my english... the track of the circuit is a different entity in the game engine or same like the othet pieces like terrain, or other models? Hi kung
[17:56:04] <vknecht> well, I think the track lane must be *at least* one separate CEL entity
[17:56:40] <vknecht> afaics, in City map, the lane is made of a bunch of Curve.XYZ entities
[17:57:39] <vknecht> check data/levels/tracks/City/entities_world.bak to see what I mean
[17:58:44] <vknecht> the crucial point is that a track lane piece must be a "physics" (pcmechobject) entity
[17:59:55] <vknecht> scd, does that make sense to you ?
[18:00:38] <scd> yes
[18:04:47] <vknecht> scd, btw, looked a bit a joystick stuff, and having a sensitivity setting would not be as straightforward than I thought
[18:05:34] <vknecht> because actually the joy move events are sent to the server like if those were keyboard press, without any value
[18:08:31] <vknecht> and, mmm, the "craft" (like in hovercraft) part of CEL simply gets turn right/left orders
[18:08:43] <scd> :P thats why i going crazy on the hard corners
[18:09:21] <vknecht> will complicate things a bit to change the turning acceleration constantly depending on joy value
[18:09:36] <vknecht> but I guess that must be done one day or the other...
[18:11:13] <scd> i hope so not just because i asked this stuff
[18:12:47] <scd> i dont want to make more problems to you
[18:13:57] <vknecht> if it's useful, that should be done
[18:14:24] <vknecht> and I guess that would be especially for "digital" (non analogic) pad users
[18:23:39] <scd> k
[18:24:23] <scd> i just bought a joy for playing x wing alliance and ecksdee
[18:25:26] <vknecht> cool :)
[19:09:42] <vknecht> cu later
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[20:19:36] <scd> must go. bye all hf
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[23:56:13] <vknecht> hello :)